Research

Real-Time Object Detection for Mixed Reality on Meta Quest 3S Using AI Building Blocks
2026-3 – 2026-4
Augmented RealityMixed RealityObject DetectionUnityMeta Quest 3S
This research project focuses on the development and deployment of a real-time object detection system for Mixed Reality (MR) and Virtual Reality (VR) environments using the Meta Quest 3S platform. Leveraging the newly released AI Building Blocks provided in Meta SDK v83+ and the Meta XR MR Utility Kit v83+.

MOTION: AI-Driven Biomechanical Motion Capture for Augmented Reality Rehabilitation
2026-2 – 2026-3
Mixed RealityMotion CaptureEmbodied InteractionAdaptive Interfaces
MOTION is an AI-powered AR rehabilitation system that uses real-time biomechanical motion capture and adaptive feedback to improve movement accuracy and engagement. By combining body tracking, gamified interaction, and remote clinician support, the platform enables accessible and personalized rehabilitation in XR environments.

Seeing Isn’t Believing: The Vertical-Horizontal Illusion Across Screens and XR Headsets
2026-2 – 2026-3
Mixed RealityHead-Mounted DisplaysHuman Computer InteractionSpatial Perception
The Vertical-Horizontal Illusion (VHI) biases perceived geometric proportions across visual displays. This study introduces the Square Recognition Test (SRT), a unified method to measure perceived squareness across devices. A within-subject study (N = 24) on PC, mobile, and AR HMDs shows a consistent bias toward slightly wider-than-tall rectangles (PSE ≈ 1.02-1.04), indicating device-invariant VHI effects.

A global calibration to solve the misregistration problems in VST AR system
2021-10 – 2023-2
Augmented RealityCalibrationErrorsRobots
The purpose of this study is to introduce a calibration method for the registration problem in a video seethrough Augmented Reality (AR) system. This study investigates error sources and presents an efficient calibration procedure to reduce the misalignment accuracy via HMD-to-Camera transformation.

A Tele-robot System with Mixed-Reality Interaction
2022-6 – 2022-9
Augmented RealityTeleoperationUser InterfaceRobotics
This study describes the development of a tele-robot control system that utilizes a Mixed Reality headset, (HoloLens 2), to remotely control Automated Guided Vehicles (Rover Pro). The system features a user-friendly interface that offers three control methods: motion control, physical button control, and virtual button control.

Augmented reality assisted smart factory management system development
2021-12 – 2022-2
Augmented RealitySmart FactoryDigital Twin
An AR headset-based prototyping system has been developed to offer a clear and intuitive digital visualization for the purpose of exploring the potential applications of smart factories. This project presents a case study of a maintenance application in a CNC machine shop for technicians.

Augmented reality assisted maintenance and repair system development
2021-12 – 2022-2
Augmented Reality
This project demonstrates the potential of utilizing digital twin technology with an Augmented Reality interface for improved maintenance procedures. By presenting a demo system of a repair process, this work aims to highlight the benefits of using AR for clear and intuitive visualization of the device being repaired, resulting in improved accuracy and ease of instruction for technicians.

An application of depth map completion and super-resolution in AR rendering
2021-9 – 2021-11
Augmented Reality
This project presents an experiment on an AR-based human-robot interaction scenario, aimed at demonstrating the effectiveness of a proposed method for addressing occlusion problems in the rendering of virtual objects. The method involves the use of depth completion and super-resolution techniques to enhance the visual quality.

Visualization error analysis for augmented reality stereo VST system
2021-5 – 2021-11
Augmented Reality
In this research study, the sources of registration errors were identified in stereo video see-through systems and a mathematical model was established to describe the propagation of these errors in the display process.

System design of a human-centered AR HRI with cognition awareness
2019-11 – 2021-10
Human-Robot InteractionAugmented RealityCognition AwarenessCognitive Load TheoryLearning Science
This work proposed a novel system, HAR2bot, for path planning tasks in complex environments. The proposed system effectively balances the communication between the operator and the robot to minimize the cognitive burden associated with the design loop, leading to improved task efficiency and accuracy.

Augmented reality-based human-robot interaction system
2019-08 – 2020-11
Human-Robot InteractionAugmented RealityRobot Programming
This project proposed and developed an intuitive and immersive AR-based interface for cobot (AUBO i5) programming, aiming to address the challenges in performing path planning tasks in complex environments.